-My portfolio can be found online at paulduckett3d.carbonmade.com
-My art blog can be found at paulduckett.blogspot.com.
Autodesk Maya – low and high poly modelling, unwrapping and rigging.
Pixologic ZBrush – High poly sculpting, polypainting, and retopologizing.
Adobe Photoshop – Hand Painting textures, photo manipulation, and digital painting.
Marmoset Toolbag – Real-time 3D model viewer
xNormal – Baking Normal and Ambient Occlusion maps.
nDo2 - Normal map creation
16/09/11 - 28/09/12
TT - Fusion, Wilmslow
2006 – 2009
University of Central Lancashire
BA (Hons) Games Design Upper Second (2:1)
2003 – 2005
A2: Philosophy, English Literature
AS: English Language, Geography, Psychology
1998 – 2003
Prestwich Arts College
GCSE: 9 GCSEs B-C
My Interests include music, video games, PC building and overclocking, personal fitness and running.
- 3D modeling