Name

Paul Duckett

About

-My portfolio can be found online at paulduckett3d.carbonmade.com
-My art blog can be found at paulduckett.blogspot.com.


Software Knowledge:

Autodesk Maya – low and high poly modelling, unwrapping and rigging.

Pixologic ZBrush – High poly sculpting, polypainting, and retopologizing.

Adobe Photoshop – Hand Painting textures, photo manipulation, and digital painting.

Marmoset Toolbag – Real-time 3D model viewer

xNormal – Baking Normal and Ambient Occlusion maps.

nDo2 - Normal map creation


Work Experience:
16/09/11 - 28/09/12
TT - Fusion, Wilmslow
Artist


Education:
2006 – 2009
University of Central Lancashire
BA (Hons) Games Design Upper Second (2:1)

2003 – 2005
Bury College
A2: Philosophy, English Literature
AS: English Language, Geography, Psychology

1998 – 2003
Prestwich Arts College
GCSE: 9 GCSEs B-C


Personal:
My Interests include music, video games, PC building and overclocking, personal fitness and running.

Specialties

  • 3D modeling

Skills

  • Maya
  • Photoshop
  • ZBrush